LWRP Basic shader code
only draw opaque render pass LWRP / Shader Graph PDF 190996 Shader "LWSampleShader" { Properties { [Space(20)] [Header(LWRP Demo)] _TintColor ("Color", color) = (1,1,1,1) _MainTex("Texture", 2D) = "white" {} [KeywordEnum(LC, LW1, LW2)] _Sample("Sampler mode", Float) = 0 _Offset("Tiling and Offset", vector) = (1, 1, 0, 0) [Space(10)] [Header(Lighting Mode)] [KeywordEnum(None, Lambert, BlinnPhong)..